Everything is a game in which everything you see is a playable character, allowing you to be anything you want, and to experience the same world through thousands of points of view. Everything was created by visionary animator David O’Reilly, creator of the 2014 Fantastic Arcade Spotlight game Mountain, and collaborator on Spike Jonze’s 2013 film Her.
In this modern day homage to cult-classic oddball 16-bit era RPGs like Earthbound, Knuckle Sandwich follows a boy who sets out looking for work in a new city. After landing a job at a run-down diner, he finds himself wrapped-up in a missing persons mystery that involves a local crime gang and a fanatical cult.
Return of the Obra Dinn
In 1802, the merchant ship "Obra Dinn" set out from London for the Orient with over 200 tons of trade goods. Six months later it hadn't met its rendezvous point at the Cape of Good Hope and was declared lost at sea. On October 14th, 1807, the Obra Dinn drifted into port with sails damaged and no visible crew. Players will find means to board the ship and recover the Crew Muster Roll book for assessment in Return of the Obra Dinn, created by designer Lucas Pope, known best for his multiple award-winning Papers, Please.
Crashed on a hostile alien world in the depths of space, Loot Rascals sees players fighting their way to freedom with only their wits to keep them alive. The debut work by upstart studio Hollow Ponds, Loot Rascals was created by the team behind Sony’s innovative exploration game Hohokum, with art by David 'Swatpaz' Ferguson, the underground animation legend known best for his Adventure Time guest-episode, ‘Water Park Prank’.
Dev. Greg Wohlwend, Benedict Fritz,…
TumbleSeed is the dual-stick “rolly rogue-like” debut from a Chicago-area supergroup of developers and designers, whose members have variously contributed to indie game favorites like Hohokum, The Unfinished Swan, Ridiculous Fishing, Threes!, and Solipskier.
Following his 2015 Fantastic Arcade guest appearance, Circa Infinity’s Kenny Sun returns with his first Spotlight title, a colorful, recursive puzzler that slowly stretches out like a folding kaleidoscope of infinite triangles.
Dev. Pol Clarissou, Ko-Op
Orchids to Dusk
Orchids to Dusk is a short contemplative wandering experience about being an astronaut stranded on an alien planet, with only a few minutes left to live. Created by Vignettes designer Pol Clarissou of French indie collective Klondike, in partnership with Montreal indie studio KO_OP.
Dev. Adriaan de Jongh, Sylvain Tegroeg
Hidden Folks is a game like Where’s Waldo?, but black and white and interactive: find little people in tiny landscapes, lifting doors, pressing buttons, and shaking trees.
Manifold Garden is an exploration puzzle game that imagines a universe with a different set of physical laws. Set in an Escher-esque world filled with secrets and mysteries, learn to see the world through whole new perspectives as you navigate mind-boggling architecture and solve seemingly impossible puzzles.
Diaries of a Spaceport Janitor
Take in the trash... Diaries of a Spaceport Janitor is an anti-adventure game about picking up trash in an alien bazaar. Play as the Janitor, an Alaensee girlbeast with a municipally-subsidized trash incineration job who dreams of leaving the planet of Xabran's Rock far behind her.
A surreal trip through the mundane by artist and animator Carl Burton, whose work has been featured in the New York Times, Serial, Colossal, and Medium. Reveal the hidden ecosystems of ten unusual islands. Unlock an atmospheric experience while exploring strange yet familiar scenes.
Far From Noise
From the creator of Hot Date, Far from Noise is a conversation... on the edge of a cliff.
“Into”, or, I Turned My Autobiography Into a Fictional Second-Person Surreal Coming-Out-Of-Age Dramedy and Now My Life Is Happier.
Into is a short surreal journey through yourself, with a friend.
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Little Bug is a story about a little girl lost in a surreal world between life and death, Using intuitive twin stick controls, you play as both the girl and her powerful firefly at the same time, harnessing their telekinetic connection to fly and break through obstacles.
Sacramento is a game about capturing fleeting memories before they fade. Drift aimlessly across time & space, enjoy the quiet while it lasts as life will soon resume its course.
Somewhere between a game world and a music creation tool, Emerald stands on the vanguard of a new wave of interactive art.
A contemplative game experience that combines colourful sandbox toy and experimental treasure hunt. Manipulate abstract tools that gives you the power to modify the topography and colours of an alien landscape.