2016 Games

The Stanley Parable a story-driven first person game that invites its players to disregard the story and discover something else, perhaps a trope of video game design, perhaps an expectation about how story is supposed to work, perhaps a deeper understanding of themselves. A dance begins to emerge between the game and the player, each attempting to control and dominating the other, each attempting to surprise and outwit the other, each slowly learning from the other. Perhaps one of them will win.